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Fearfeeder

Climate/Terrian: Any dark
Frequency: Unique
Organization: Solitary
Activity Cycle: Any
Diet: Fear
Intelligence: High
Treasure: Nil
Alignment: Chaotic Evil

# Appearing: 1
Armor Class: 0
Move rate: 12
Hit Dice: 13
THAC0: 6
# Attacks: 2
Dmg/Attack: 1d20/1d20
Special Attacks: Fear
Special Defenses: None
Magic Resistance: 60%
Size: L (8')
Morale: 18
XP Value: 27,000

  A large shapeless mass that looks as black as the shadows, with two large tenticle-type arms without the suction cups..

  Combat: Any who encounter it view it as their most feared creature and must make a saving throw vs. petrification at -6 or be scared stiff. If the save is made it must be made again after three rounds, due to the fact that the fear builds up inside the character. When the characters are "frozen" they lose 1d6 HP plus whatever damage they take from other outside forces. If "frozen" the character can make a save vs. petrification -6 to free themselves. When attacking, they get a -4 to attack/defense and a -2 on initiative.

  Habitat: Any dark or shadowed place. They are solitary and will attack one another until one lies dead.

  Submitted By: Mike Friendship


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